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Vmix shortcuts list2/29/2024 ![]() The repo is published at npmjs, meaning that you can easily add the utilities as a dependency in your frontend project. When the button is pressed they will be called in the order in which they appear in the Shortcuts list. Installation and use As a dependency using npm vMix supports two types of Shortcuts: Local and Global. json files of rendered complete list of function, either as minified or in regular format with indentation. get(function: string) - Returns a single function with a given name from the vMix API. category(category: string) - Returns a list of available functions in a given category from the vMix API. all() - Returns a complete list of available functions in the vMix API. When a new patch or version is released to vMix, it is the plan that I check through the help files (and/or vMix itself) for whether new functions has been added to the vMix API, and this function list will be updated accordingly. The version number of this repository reflects which version number of vMix the repository is updated for. Structured list read out from and from inside vMix > Settings > Shortcuts. Jump to recorded mode and move the playback position to the most recent frame of video.Complete list of available functions in vMix. Toggle on or off playing back the Camera 1,2,3 o 4 of the selected event. Toggle on or off playing back the Camera 1,2,3 or 4 of the last event. 1) Have a shortcut to Add Input in LIST format (if possible, even specifying M3U list) e.g. What I am trying to achieve basically here is. Specify Value as the number from 0 to 3 specifying the Events list to move the selected events but after running this keyboard shortcut I get error: Invalid Parameters: KeyDown.ES. Specify Value as the number from 0 to 3 specifying the Events list to move the last event (based on time). Transition to the previous event or angle in the currently playing events list Transition to next event or angle in the currently playing events list Move to previous item in the currently selected Event list Move to next item in the currently selected Event list This will default to the export folder in the Replay Session Folder, otherwise Value can be used to specify a custom folder. ![]() For example 0.5 will increase current speed by 50%Įxport last event (based on time) as a separate video file. Specify Value as a number, positive or negative, to subtract from the current playback speed. Specify Value as the number of frames, positive or negative to jump ![]() This is the same as the PlayPause shortcut except it will always apply to the Replay regardless of what Input is selected for the shortcut. Set text of the most recent event (based on time) to Value Show/hide the Instant Replay Controller interface. Same as ReplayPlaySelectedEvent but this will automatically transition Replay A to output if it is not already. vMix shortcuts, remember to list the MIDI commands and add your Loupedeck device as a MIDI Controller in the vMix Shortcut Settings. Play all of the selected events in the current Events list Same as ReplayPlayLastEvent but this will automatically transition Replay A to output if it is not already. Play the most recent event (based on time) Same as ReplayPlayEvent but this will also automatically transition Replay A to output if it is not already. ![]() Set Value to a positive number starting from 0 where 0 is the most recent event and 1 is the next most recent and so on. Select the Event List to display in the Instant Replay Controller and to use as a reference for any related controls Toggle between Live and Recorded modes.See Live and Recorded modesĬhange camera angle for playback channel AĬhange camera angle for playback channel B Set all new event timing to Recorded mode. Set Value to the number of frames (positive or negative) to add to the OutPoint of the selected event Set Value to the number of frames (positive or negative) to add to the InPoint of the selected event ReplayMarkInOutLive ReplayMarkInOutRecordedĬreate an event With Value specifying the number of previous seconds to use from either the current time or the time displayed in the Replay ControllerĬancel incomplete event and delete it from the list Jumps to recorded mode and starts a new event from the most recent frame allowing the operator to move the position bar backwards to set the out point.Ĭomplete an event started with ReplayMarkIn and set the Out Point to the time described in Live and Recorded modesĬreate an event with Value specifying the number of previous seconds to use according to the time described in Live and Recorded modes Create a new event with the In Point set to the current time (when live), or the time displayed in the Replay Controller (when in recorded mode)Ĭreate a new event with the In Point set to either the current time or the time displayed in the Replay Controller
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